Using the iPad in High School Science
When I first got an iPad back in 2011, I wasn't quite sure what I was going to do with it; however, I knew that it had potential. Within a few months, I began to find uses for it that helped my teaching and student learning. It took nearly 6 months for it to fully integrate into my classroom teaching workflow, but I now realize that I could never go back to anything less. There are a number of great things about other classroom technologies, as well, and I'm not saying that the iPad is the best for everyone, but there sure is
a lot of compelling evidence that suggests it might be.
Here are my top 50 uses for the iPad, as a teacher, from my first year using it to teach high school physics and chemistry. This list was compiled in 2012, after exactly one year of using the iPad in my classes to teach. Some of these uses are apps, many of them are free, and others are functions of the stock iPad system or built-in device actions. This post will soon be updated for 2013 to a version 2.0, but in the meantime, there are many great ideas for teachers who have an iPad to use with their classes.
o Bracket Maker App - to run and keep track of mousetrap car race tournaments
o Touch Sounds and Tone Generator - to create different tones and waveforms of
varying frequencies to display using the laser or Ruben's Tube visualization
o SoundCloud, Meta DJ and Wave Pad - to show how waveforms graph the sound waves over
time, and how waveforms are used in music production to visually cue the
different sections of a song
o Meta DJ and GarageBand - to teach students about frequency modulation and
effects production in music as it relates to modifying the equation for the
sound waveform
o Camera and Photo Booth - to capture images and video from class to then
post on Google+, Twitter, display on the board over AirPlay on the Apple TV, or
to share using other applications
o Camera
- to function as a mobile document camera or live feed camera to show what is
happening in a lab experiment or demo on one side of the room to students on
the other side of the room using AirPlay
o CloudOn - to manage, access and edit documents in a DropBox account using the
Microsoft Office suite controls --> to edit and manage the standards based
grading spreadsheet gradebook
o Numbers - to collect data on student performance, completion of tasks, field
trip payments and permission slips --> allows for a star rating to collect
data easily; spreadsheet can then be exported via email to merge with data
master gradebook spreadsheet
o Paperport Notes - to write notes and create answer keys for in class use live over
AirPlay or to export directly to Google Docs where class files are stored
--> can open and edit a PDF document, uses graphing, lined, or blank paper
o Tuning Fork - used to teach about musical pitch and frequency of sound waves as
well as to demonstrate the concept of beats
o Evernote & Evernote Peek - to create a Smart Cover flip quiz for chemistry
vocabulary terms
o Splashtop Remote Desktop - to remotely control my MacBook (before I had an
Apple TV) to use the iPad as an Airliner for the Smart Notebook software as
well as control web apps such as physics simulations
o iMotion HD - to make stop animation videos of things that happened in the lab or
in class (kind of for fun) and to post them on Google+ or Twitter
o Cinemagram - to make cool GIFs of things that happened in class and to post them
on Google+ or Twitter
o Protractor - to measure angles in experiments, particularly ones done outside,
e.g., rocket launching or banked turning angle of lean
o Video Physics - app for capturing video footage of objects in motion and analyzing
their motion for its speed, direction, acceleration, and path
o SimplePhysics - a challenging problem-solving game for students to use their
knowledge of various physics concepts to accomplish a building task, such as
constructing a roof, staircase, or treefort, which has to accomplish a certain
task (such as support a load of weight.)
o Mr. AaaaHh! & Angry Birds - an app for teaching about projectile motion and
calculating acceleration due to gravity in a video game world
o Underground Basketball - a fun game to challenge students' knowledge of
projectiles and motion in two dimensions. Students have to make baskets by
changing the angle of trajectory for shooting a basketball
o Newton's Cradle - an interactive app that shows the conservation of momentum and
transfer of energy in the Newton's Cradle toy
o Refractive - an app for calculating the angle of refraction and visualizing the
refraction of light
o Quick Graph - graphing functions to help students visualize relationships in their
data from lab experiments
o Calculator - calculations for lab data
o GoSkyWatch and Planetary - uses the movement of the iPad to match up to the
star map and information on constellations in the app to view the stars that
the iPad is facing. Planetary takes your music library and translates it into
an outer space analogy display. Used to help students to think about the motion
of the heavenly bodies.
o Skype, Google+ Hangout, and FaceTime - video chatting in real time for 1 on 1 or
up to 20 persons (G+ only) -- used to allow absent students to view class,
students communicate with project groups when they cannot arrange face to face
meetings. Send students to collect lab data outside the classroom and report
back to students in real time with lab partners in the classroom, or project on
screen with Apple TV (like a roaming camera)
o TourWrist - 3D virtual tours of panoramic views from around the world
o Stick Pick - randomly select students to ask questions of in class; generates
prompts for questions based on Bloom's taxonomy and keeps track of teacher
ratings of students' responses.
o iReview - to make flashcards and quizzes out of Quizlet flashcard sets
o ShowMe
- to create narrated whiteboard-style videos of explanations of homework or of
class concepts. The videos get posted on the ShowMe website and shared via
Google+ or Twitter
o Foursquare (with the mobile hotspot) - to run and manage a scavenger at Cedar
Point
o Socrative - polling and quizzing application for audience (student) responses
using devices or any web browser. Students can vote on surveys or polls, answer
quiz questions, share ideas/hypotheses, or take a graded quiz. Works on any web
browser and also has mobile device based apps (teacher version and student
version)
o Skyfire and Puffin - web browsers that make web browsing more fully
functional, e.g., to show flash animations, SlideRocket presentations from
students, interactive applets, or embedded videos from a website. Also, to show
YouTube videos that would be blocked on the school wireless, because YouTube is
blocked on the school wireless entirely
o Music
- to power the Ruben's tube, laser for music visualization; to power styrofoam
plate speakers made by students in class.
o Web-Browser (Safari) - take attendance, reference information online
o Lino
- an app for creating bulletin boards and sticky notes that can be
collaboratively written on. Teacher can create a prompt and students can post
sticky notes responding to the prompt. Students can take photos of something
from their lab experiment and post the photo on the board. Accessible from the
web or device apps. Saveable boards can be published. Can use like a display
board for student work.
o DropBox + iBooks - storing, viewing and sharing documents from a scavenger hunt
o SyncSpace - students can collaboratively create a whiteboard to then display
using the Apple TV AirPlay